(Damage caused by a flying player is covered in the "falling" damage category, and vehicles that are still functional assign damage according to the "vehicle collision" damage type, both of which can be eliminated through upgrades.) While you are driving a vehicle, physical damage cannot injure the player anyway-that damage is applied to the vehicle's health, instead. This is the damage caused by melee attacks, flying physics objects, etc. The one kind of damage it is impossible to mitigate through upgrades is "physical" damage. I believe the following is correct, but it is largely hypothetical:
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